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HomeTechnology‘We were bored of traditional fantasy cliches’: inside Playground Games’ 10-year effort to revive Fable

‘We were bored of traditional fantasy cliches’: inside Playground Games’ 10-year effort to revive Fable

TechnologyBy Tom ReganSep 15, 2026, 9:30 AM
‘We were bored of traditional fantasy cliches’: inside Playground Games’ 10-year effort to revive Fable
NEWS DESKTechnology
PUBLISHEDSep 15, 2026, 9:30 AM
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The distinctively British RPG is returning courtesy of the makers of Forza Horizon – with comedy talent such as Richard Ayoade and Natasia Demetriou voicing sweary characters. We had our first play and spoke to its developer When Playground Games was founded in 2010, its objective was straightforward: to make the best cars in video games.

Operating out of an unassuming white building in Leamington Spa, the studio sought to challenge Gran Turismo with its critically acclaimed British racing alternative: the acclaimed free-roaming Forza Horizon series. Yet as the team grew, so did their ambitions. Now they are making the most intriguing British fantasy game we have seen in many years. For those who have never ventured into Albion, Fable is a quintessentially British role playing game. Created by Lionhead Studios for the original Xbox in 2004, it boasted cheeky charm alongside world-altering player choices, and its droll…

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Main source: The Guardian Technology

TDBN presents the written preview supplied through the publisher's feed. Complete reporting, continuing updates, context, and corrections remain with the original report.

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