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Home› Technology› From Mario to machine guns: how Ubisoft Paris made Tom Clancy’s Rainbow Six Tactics

From Mario to machine guns: how Ubisoft Paris made Tom Clancy’s Rainbow Six Tactics

TechnologyBy Tom ReganOct 15, 2026, 9:00 AM
From Mario to machine guns: how Ubisoft Paris made Tom Clancy’s Rainbow Six Tactics
NEWS DESKTechnology
PUBLISHEDOct 15, 2026, 9:00 AM
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What the source reports

The studio is swapping the Mushroom Kingdom’s vivid palette for the blood-soaked grit of military action series Where do you go after Mario? It’s a question the team at Ubisoft Paris found itself pondering three years ago after wrapping up work on the charming turn-based tactics adventure, Mario + Rabbids: Sparks of Hope , sequel to its unexpected crossover hit, Mario + Rabbids: Kingdom Battle.

By melding a rather specialist genre with video gaming’s biggest household name, the developer introduced chin-stroking strategic play to a whole new audience. “ Having the opportunity to work with the Mario franchise was a privilege, and it’s still something I’m very proud of,” says level designer director, Julien Vial. “I still remember seeing the first prototype and being blown away by all the possibilities . ” Now, Ubisoft Paris has returned with a new project, but this time the studio is swapping the…

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Main source: The Guardian Technology

TDBN presents the written preview supplied through the publisher's feed. Complete reporting, continuing updates, context, and corrections remain with the original report.

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